Posted By: wraggster
Drakon has just posted this release:
It's my first post here and I want to share with my small project.
I ported small Soft Body Physics library made by walaber from C# to C++. Also I made some optimizations for PSP so it's running on PSP quite nice
Here you can find vr. 0.2 beta of the library. For rendering I used pspGl (I have version with GU for rendering but it have some bugs). In demo on square and circle bodies are added, on triangle you can drag bodies. Exit is on the start button.
If someone is interested here is svn repository with c++ version for PSP and PC
I would very grateful for some advices about optimizations.
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