Posted By: wraggster
kurokaze has posted and released in our PSP Development forum the following:
I'm not really a programmer, but I've just become obsessed with getting my PSP-on-monitor setup looking nice, so I'm hard at work on a modification to RemoteJoy to run OpenGL shaders (specifically working with those designed for Pete Bernert's PSX OpenGL2 plugin) in order to provide a fast-performing good-looking alternative to RemoteJoy ResizeMod's ugly scaling and vaseline-smear dog-slow antialiasing mode.
Not all the included shaders seem to work. I don't have time to fix this right now but I wanted to get this up so I can download it elsewhere.
**CHANGELOG**
0.2.0
-Added GUI frontend
-Added all of Guest(r)'s shader pack
-Changed default shader from 'bloom' to 'AA Guest 2.0 Bloom' (same shader, new name)
-Reimplemented console
Screenshot
http://img187.imageshack.us/my.php?image=omgui3gq8.png
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