Dan369 has posted a news update of his work on his Mario Game for the PSP:
Well firstly i'd like to thank everyone that has visited my site, i only just put that hit counter up 1 & a half days ago & already it's on 58 . I can't believe it, thanks again to everyone that is visiting & is helping support me & my projects.
So what's this update all about, well because today i felt in a real good mood & because i think it's video time, i have another great video of my project showing off the latest features.
So here's the changelog:
- Added idle state to enemies, so that when they are killed they stay at a 'squashed state' (goomba's only!) the video explains what i mean
- Added the first collision checks for enemies against mario
- Altered the animation speed to make it a bit faster & decreased the height of mario's jump
-Finally finished the positioning off the mini-blocks when/if a brick block is destroyed, again video will show this.