January 17th, 2007, 22:42 Posted By: wraggster
First off, before everyone starts freaking out and starting with the PlayStation Portable jokes (darnit Sony, didn't you know!?), these aren't ports. Remember. They're not ports.
Square Enix has announced via the latest issue of Famitsu its plans for celebrating the 20th anniversary of Final Fantasy. This makes sense, since the original Final Fantasy was released on the Famicom on 12/18/1987.
What's surprising is that the PSP fits so heavily into these plans. Famitsu reveals that the PSP will be getting two additional Final Fantasy games this year, Final Fantasy Anniversary Edition and Final Fantasy II Anniversary Edition.
That's right, the first two Final Fantasy games, soon to be available for your PSP, via two seperate releases. In terms of gameplay systems and scenario, both titles feature all the new elements that made their way into the Game Boy Advance and PlayStation p-p-p-ports. That includes the PlayStation's opening movies and the Game Boy Advance's new dungeons, Soul of Chaos for FF1 and Soul of Rebirth for FF2. You'll also find a music player mode and monster gallery.
So why aren't these actually being labeled as ports? Visually, Square Enix has apparently redone everything. While the game is still 2D sprite-based, with the same basic screen layout, Square Enix has remade all the spirtes and backgrounds for the PSP's native resolution, and has even added new effects for the battles. This isn't as big a difference as came about from the 3D visuals that were used in FFIII on the DS, but the difference is clear.
Disappointed that Square Enix's big Final Fantasy 20 year bash resulted in a couple of PSP updates? It turns out that this is just the first of what could be numerous projects. In an interview with Famitsu, Square Enix executive producer Shinji Hashimoto told readers to turn back beyond April for more surprises.
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