first off... i am aware of the pge engine being developed. ( so i dont sound like a total tool ) anyway.... ..
i have taken the windows version of luplayer (v0.20) and re-built it with visual studio.. ive converted/wrapped at this point ..most of the 3d functions to OpenGL.. including functions like sceGumDrawArray etc..
the console has been removed (pure win32!).. errors are displayed through message boxes..