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April 29th, 2013, 20:53 Posted By: wraggster
Guerrilla Games has revealed a new Killzone game alongside new PlayStation hardware before, and it didn’t go quite so well.Where once we saw ‘target footage’ of what Killzone could be on PS3, at Sony’s PlayStation Meeting in February, we saw Guerrilla’s next gen shooter demoed on stage in real-time, with gameplay footage captured live and uploaded to Facebook there and then.Mindful of what happened before, Guerrilla wanted to do it right this time around. Did this feel like redemption? “Absolutely right,” begins managing director and co-founder Hermen Hulst. “That was one thing where we went ‘Okay, next time around we’re going to be on a stage we’re going to make sure it’s real.’”Guerrilla’s technical director Michiel Van Der Leeuw was similarly keen to remove any lingering doubts over the demo’s veracity. “We actually made a point of not even claiming it was real, it was as a matter of course that it was real,” he tells us. “And I think everybody was onboard with that, there was so much drive for people to make things real. We were working with central in London and the guys in Japan, fixing the firmware to make sure that the Facebook upload would work. It doesn’t get much more real than that.”“We said ‘no back-up videos’ either,” continues Van Der Leeuw. “And we fixed three bugs in the last day that were very, very rare and only happened like once in a hundred playthroughs, but we knew that three of those bugs were in there. So theoretically, there was like a three in a hundred chance of a crash. I was very nervous seeing Stephen playing on stage and a lot of coders here in the Amsterdam office watching live-stream were also really, really nervous. But we made it through.”
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