Hi there, i'm releasing an update to GameMusicGear, this version has some bug fixes and several new features .
For those who didn't know the app, GameMusicGear is a multiformat music player based on some popular pc players like winamp and xmms (and the nice gp32's oldplay). Please visit this link to see the old pics and info (Release Candidate 1.0)
Here is the ChangeLog for this version:
+ add support for 48 khz songs.
+ add new default 'greymax' skin made by maxo.
+ add display of album art found in song's folder (AlbumArtSmall.jpg, Folder.jpg, ...).
+ add visualizer selector in fullscreen mode.
+ add display of play time and song info in fullscreen mode.
+ add support for 32 bit BMP graphics.
+ add support for psp internal font format through intraFont by BenHur.
+ add in_cube input plugin.
+ add in_uade input plugin.
+ add in_sc68 input plugin.
+ add new vis_blast visual plugin.
+ add new vis_lyrics visual plugin.
+ add display of main volume graphics.
* fix rar (and rsn) files are handled correctly now.
* fix memory bug when playing compressed files.
I'm currently working on a c64 sid, wma and ym plugins, they will be available with the next version. Also the next version will include the realtime equalizer engine .
The main purpose of this release is to fix bugs and make optimizations but any comments or ideas are welcome. I have added sakya's 3xx kernel exception handler to this release, when an exception occurs a file called 'exception.log' will be created, so if you want to help please send me the file with a brief description of the crash.