Posted By: wraggster
NJ yesterday released the sources to his CPS1, CPS2 and NeoGeo MVS Emulators and thanks to EvilDooinz we have compiled binarys of all 3 emulators, heres whats new via elations translation:
1.21
Reverted the masking process in Street Fighter ZERO 3 to what it was previously.
This doesn't mean that I've checked everything, so don't pay much attention.
1.20
I've rewritten the sprite management processing, and as it was more effective then I had anticipated, I'm updating this.
It looks as though CPS2 games that were on the verge of reaching 60fps, such as T.Hawk's stage in Street Fighter IIX, etc... are now running at 60fps.
(of course, this is at 333MHz with Vsync Off/Raster Effects Off) I'd bet that you can even play games such as Street Fighter Zero with Raster Effects On with no problem.
There just isn't enough memory for MVS, so there's nothing I can do about that.
Download all 3 Emulators and Give Feedback over at the Release Thread --> http://www.dcemu.co.uk/vbulletin/sho...t=44305&page=2