Posted By: wraggster
Uberjack has updated his blog with the following post:
I’ve been spending some time researching the Media Engine processor lately, to see how it can be incorporated into any of the current emulators. The gist of it is that the sound engine would be running in a separate process on another processor, freeing the main processor to do other tasks.
Gut feeling suggests that in the case of Handy, the emulator would run at full speed at 333MHz (since at that frequency, performance is almost borderline already — for most games, anyway).
Ultimately what makes programming the ME a challenge is a) interprocess communication (which can quickly become a nightmare), and b) lack of good documentation. Here’s to hoping.
http://0xff.akop.org/