The easiest way to wrap your head around The Club is to think of the third-person shooter as a forced-labor Fight Club. A group of hard-as-nails types have fallen into the world of an underground fighting federation, and they can't get out. Rich folks watch the damned shoot the crap out of each other and foot the bill to keep them stabbing people on different continents.
SEGA was nice enough to give the gaming media a look at the title today during a gameplay demonstration by Nick Davies, design manager for The Club's developer Bizarre Creations.
"It's everything that Splinter Cell and Gears of War isn't," he said. "It's kind of the anti-stealth game as we call it."