Konami today revealed a playable version of its upcoming PSP horror, Silent Hill Origins, which marked the first time the title was available for firsthand impressions since debuting at E3. The game looked absolutely dazzling too, wowing us with a visual presentation that most PS2 software still hasn't achieved. In fact, Silent Hill Origins' graphical detail is so well-crafted that even the most subtle things -- things you'll probably never even see through the darkness -- have been rendered in some fashion or another (down to the individual cracks in the walls) and the signature Silent Hill fog looks appropriately ominous and realistic.
Played from the RE4 perspective and heavier on action compared to previous iterations, Origins is still a Silent Hill game in every sense of the word. That means that yes, the storyline still takes center stage and figuring out how to get the hell out of Dodge without losing your soul is still the primary goal. In the build we demoed, however, it was the town itself that Konami wanted to focus on. A good 30% of the environments here have been recreated from the original's PlayStation One days and the artists have done a good job of making it feel both familiar and new at the same time.