A couple days back ZiNgA BuRgA released Rcomage v1.1.0… Rcomage lets you dump any RCO (localized resource) file from both PSP and PS3 firmwares. Break the RCO on down and customize text strings, audio, and graphics to your liking. Recompile the modified resources and you’ve just created yourself an all-new one-of-a-kind experience.
Now considering the PS3 is damn near fully hacked, you can bet Rcomage will serve the masses well, as it did, and continues to do in the PSP scene. Good looking out ZiNgA BuRgA.
Rcomage v1.1.0:
Minor message output changes
Fixed bug where rcomage may have tried to convert non-GIM images through gimconv when dumping
Fixed minor issue if Image/Sound/Text tree contained no subentries
Removed option to select compression for PNG/JPG/TIF/GIF resources in GUI as it’s mostly useless and may break the RCO if changed
Add UMDFlag attribute to RcoFile tag
Reduce the use of CDATA sections in the dumped text XML file
Add basic VSMX decoder/encoder; add corresponding option when dumping/compiling in CLI and GUI, as well as vsmxdec and vsmxenc functions in the CLI
Add experimental VSMX -> Javascript decompiler. This will most likely crash, but if you’re lucky, it might go through and give half-readable output. Only use this if you’re really interested; can only be accessed via the CLI using the –decompile option of vsmxdec
Export some internal constants to .ini files
Add support for UTF8 and UTF32 text in RCOs (found in PS3 RCOs); also fixed some potential character encoding issues
Add support for Fontstyle entries (used in the sysconf PS3 RCO)
Greatly improve handling PS3 RCO object structures (thanks goes to geohot for RCO samples)
Add support for writing PS3 RCOs; also modify GimConv to add PS3 configuration option