Our friend McZonk has on his website posted some great shots of his amazing progress with the port of Quake 2 to the PSP, heres the news first:
This screenshots are the proof that you can work in a loud, dark enviroment filled with more than 200 people while watching demos, listening to music and hang around with the guys from Titan
The clipping problem is not solved. I'll fix that in the next days. But it is just a nasty bug now and not the failure of skip the hole floor.
I send an exclusive beta to the guys from psphacking101. I always watch their little psp show and I'd love to see Quake 2 on it.
Checkout the screenshots via the comments, leave feedback