A status update, published a short while ago, in which Frangar discuss the progress he’s already done. This includes:
Getting Runtime Shader Compilation to work which is instrumental in allowing cores, such as ones for the SNES/GBA, to make use of filters and shaders on the PSVita thus making games look better in some instances.
The Vita2D driver has been updated to the latest version
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news of their own releases and get the credit and
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