Hi, just to let you know what is happening with PSPUAE at present. A new release is in the works and here are the changes / improvements
Changes:
- Based on e-uae 0.8.29 WIP3
- Removed support for serial ports to gain speed
- Several optimizations to the e-uae code primarily removing stuff that doesn't make a lot of sense on the PSP
- Added cpu speed option - thanks to FOL
- Added profiling support (you cant see it as it requires a recompile)
- Fixed memory issues - 2MB Chip, 1.5MB Slow and 2.5MB Fast (PSP V1.50, Eloader PSP, Fast mem = 2MB)
- Should run using kxploit and the eloader (So V1.50 Version will also work on any V2.x+ PSP using the GTA E-Loader / EMenu)
- Fixed keyboard mappings
- Switched middle and right mouse button
- Fixed screenshot
- only displays leds for 2 drives as only 2 are enabled (will not accept 4 drives as I have disabled the last 2 for performance reasons)
- disabled debugging support (can be enabled again it doesnt really make a performance hit)
- when mapping keyboard keys to psp buttons the behaviour is to keep the key down until the psp button is released. This works great for pinball fantasies
- removed 2 drives from the disk menu
- added msg box for when no kickstart rom is present and also for when changing kickstart roms while using PSPUAE
- Saved Name States
- added msgbox warning if pspuae runs out of memory
- added 2.04 and 2.05 to the kickstart menu
- corrected bug causing pspuae1.options to not load at startup
(These may change, as its currently being tested for bugs).
I would also like to thank Ric for all his hard work on PSPUAE. Without him PSPUAE would be dead.
Some screenshots of it in action can be found at PSPUAE Homepage
I will update this thread with any updates on the up and comming release.