Hi, thought I would post some info on the new PSPUAE release that is almost ready (just needs some final testing).
I have spend every spare minute of this month, getting to know the source and C in general. So abit sick of looking at the code now, . Im just happy my time and guess work has paid off.
Im sure alot more might have been achieved if the other devs were still about, Chilly should have a new version (soon). So until then, this should keep all Miggy users happy.
Heres the changes list for the up and comming release.
Changes
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Added alot of Rics FAMEC code and optimisations. (Gave some speed increase)
Altered Hsync handler. (Removes slow down when sprites on screen, with CPU = MAX)
Altered CPU CYCLE UNIT to 256 (Gave the most speed increase)
Altered CHIPSET settings (To fall inline with CPU CYCLE UNIT change, its now a much more finer setting than in previous versions. Giving better results)
Added Rics FAMEC Sound code (Still clicks, we know what the problem is, but i need help to solve it)
Added Interpolation to 4CH sound (This improves sound slighty)
Altered HEAP SIZE for available memory to PSPUAE (This solves all memory problems)