After Sunday's epic fail of a 1.0 release, I am proud to anounce version 1.1 of PSPEText, the text reader you can use while you play PSP and PSX games.
I rewrote about half of the application for this release, making it a proper kernel-mode module, eliminating heap allocation, drastically reducing stack allocation, and nearly perfecting the game suspend functions.
This was tested on about two dozen games between myself and a very kind soul (thanks Joe!). Now all games load without issue when the module is installed (because it is a proper kernel module). The text reader works on every game tested except for Exit. In that game the suspend routine just can't cleanly stop the game, so it hangs for a few seconds and then resumes the game.
PSPEText is a kernel-mode plugin that allows you to suspend any PSP game at
any time and read text files stored on the memory stick. This is useful for
reading FAQs from sites like www.gamefaqs.com while playing your favorite PSP
games.
This text reader features an 80-column display, which is a must-have for
reading FAQ files.
Please find download attached or at the project homepage.