It's the challenge everyone faces with a new system, says Dave Doak
CVG caught up with Dave Doak of Free Radical Design fame at a recent press event in Paris where he was there to showcase the latest build of FPS Haze.
A lot has been said of how PlayStation 3 is a challenge to develop for but Doak says this isn't unusual and most developers face the same challenge when getting to grips with a new system. "Its strengths are obviously that is has a lot of processing power. Its weaknesses are that its processing power is locked away at the moment," he told CVG in an interview. "But everyone's going to hit that wall across all platforms at first."
Doak sees the challenges of developing for new system becoming increasingly more complicated as technology shifts. "As people continue to make bigger and faster games, this will change as the technology isn't scaleable anymore because everything's going to be multi-core. It's not going to be two or four processors; it's going to be 64. And everybody is going to have to learn to make software for that and that's the big challenge that everyone faces. Developers are looking for skills that you can't get off the shelf anymore. Our best developers at Free Radical have leant those skills at the company, not anywhere else."