<blockquote>Added Network Support to PMP Mod so that you can use your PSP as a streaming client. Basically all lowlevel IO calls are mapped to my network enabled io functions. I use a simple python based HTTP Server as backend. This version is in ‘Proof of concept’ state, so don’t expect eye-candy or a userfriendly interface.
You have to edit net_io.h to customize the WIFI setup. The remote server is included in the tarball and runs under Unix. The major modifications to vanilla PMP Mod are that the main threads needs to run in user land, so that i can handle network io properly.Anyway i had to switch to a different Button to exit PMP Mod, ‘Home’ doesn’t seem to work from user space. Also i added code to decide on each io operation either to use the normal file functions or the http based network functions, so both file types are support by this version.
Dont’t forget to edit pmpmod.c and enter your location of pmp movies on your remote computer. You need libcurl for psp to compile, a patch can be found at forums.ps2dev.org
I get around 500Kbytes/s network throughput,so i had no problem to stream a ripped DVD via network. So if you are watching 800kbit movies, libcurl needs around 0.18 seconds to pull the data. Since IO is done in a dedicated thread this has no impact on the decode performance. Iam not an expert in this encoding stuff, but i was really impressed how good this is working,with this dumb io-call-to-http-interface.</blockquote>