Posted By: wraggster
DJ Shrimpy posted this news:
Yes it's true. Orbz 0.3 is finally here. If you missed out on the previous release, Orbz 0.2c, this is a platformer with editable and customizable stages. This new release includes:
• This release now has enemies, and the Shock Attack.
• Speed has improved from the previous version.
• There is a new theme for LEVEL5.LUA and so on.
• There is now intro text for each chapter.
• A boss for Chapter I has been added.
• Serveral collision problems have been fixed.
• Music looping has been fixed.
Here's the readme.txt
Orbz for PSP 0.3
================
CREDITS
-------
Programming - Mako
Level design - Mako and DJShrimpy
Music - Jose'
CONTROLS
--------
Left = move Orb left.
Light = move Orb right.
Up = Jump.
[] = Shock Attack (after you unlock it).
X = Jump.
INSTALLATION
------------
In the zip file you will find two folders:
__SCE__Orbz
%__SCE__Orbz
Connect a USB cable to your PSP and from the XMB go to Settings, then USB Connection. Open the folders from your PC and look for the GAME folder which is in the PSP folder. Now drag these two folders from the zip into the GAME folder.
If you are using firmware 1.00 or the eLoader, only drag __SCE__Orbz in the GAME folder. Rename it to Orbz when you transfer it.
HOW TO PLAY
-----------
The object if the game is to get your Orb to the exit portal while avoiding obstacles and enemies. Colored blocks can be destroyed by finding the
corresponding key for that color.
You start each stage with 3 lives. When you get killed by an enemy Orb, you will be returned to the start point of that stage. Lose all three lives and you
will be sent to the previous stage, with your 3 lives back.
"
After you get the Power Sphere, you will unlock the Shock Attack. Hold [] to perform the attack. You are completely invincible during the attack, any enemy that touches you dies, unless they are doing a similar attack.
CUSTOM STAGES
-------------
You can create your own levels with almost any text editor. Inside the zip you will find a BLANK_STAGE.LUA to edit. This is a blank stage with no blocks or enemies.
Open the file with your favorite text editor you will see something that looks like two big blank squares.
The top one is what the stage will look like before you grab a key. The bottem one is what the stage will look like after you grab the key. So you would probably copy and paste the first square onto the second one, but remove the blocks and key.
HOW TO EDIT
-----------
Place blocks anywhere you want in the stage. Make sure that the square stays the same size when your done. Letters will stand for blocks in the stage. Defined are:
a = yellow block
b = blue block
c = grass block
d = blue key
The letters must be lowercase or it won't appear during actual gameplay. So for example, if you wanted to make a long yellow platform, followed by a blue platform, with a key over it, it would go like this:
d
aaaaaaaa bbbbbbbbb
Under the second square you will find "playerX"
and "playerY". This is the Orb's starting point
of the stage. Set it to whatever coordinates you
desire. Also don't forget to set up "exitX" and
"exitY" for the exit portal.
For where it says "nxt" you will type the name
of the file that is the next level. For "prev"
you will type the name of the level file
that you will return to if you die. For example,
if it was LEVEL5.LUA, it would go:
nxt="level6.lua"
prev="level4.lua"
Remember that the level files MUST be in the same
directory as the EBOOT.PBP, as well as the sounds,
music, and textures.
UPDATES FOR 0.3
---------------
• This release now has enemies, and the Shock Attack.
• Speed has improved from the previous version.
• There is a new theme for LEVEL5.LUA and so on.
• There is now intro text for each chapter.
• A boss for Chapter I has been added.
• Serveral collision problems have been fixed.
• Music looping has been fixed.
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