This is a PSP adaptation of classic Amiga/DOS platformer by Microids (http://www.microids.com).
The game was published in 1993 and was also ported to the Atari ST and PC EGA platforms.
PSP port is based on a cross-platform game engine recreation by Gregory Montoir (http://cyxdown.free.fr/nicky/)
INSTALLATION
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The game will only work on custom PSP 3.XX firmwares.
Copy nicky2 folder to ms:/PSP/GAME (or ms:/PSP/GAME3XX where XX is your custom firmware's subversion
CONTROLS
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[TRIANGLE] JUMP
[ARROWS] IN-GAME MOVEMENTS
[R-TRIGGER] JUMP
[X] FIRE / BOMBS / ACTION
[L-TRIGGER] INVENTORY
[START] PAUSE/BACK TO GAME
[SELECT] EXIT TO TITLE
GAMEPLAY
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The sequel to Nicky Boom; this time Nicky must find out who has been removing ladders and
blocking off caves in his homeland. The gameplay is essentially platform, with multi-directional
maze-like levels. Beating the obstructions requires occasional brainwork – hidden ladders
are easy enough to uncover, and there are lots of hidden sections to look for. The levels are
colourful, and the game has a cute look making it appear suited to younger players. Mirrors are
placed around the levels, which transport you to a random place.
Although, save-game / level codes are currently not implemented, there are "secret" button combos,
which enable a player to jump to next level and get bombs as well as other goodies.
Video Via Comments
CREDITS
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Alain Lambin - Graphics / Sound / Music
Dominico Manfredi - Original game programming
Gregory Montoir - Cross-platform game engine recreation
DENISKA - PSP port
SORCE CODE
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PSP SDK compatible source code is included in the distribution.
Information about PSP SDK & toolchain can be acquired at http://ps2dev.org/psp