The ample power of Sony's new portable, Vita, means there's not a huge difference between development for it and its bigger PS3 sibling. Speaking in a video interview with the PS Blog (below), developer Nihilistic's Rob Heubner said Sony has been seeing PS3 developers to get the most out of Vita.
"We're a PlayStation 3 company. That's our engine, that's out technology. And really, [Sony] were looking for PS3 developers to milk the power out of the Vita, and I think that's definitely the right way to go because it's got a lot of power," said Huebner.
"It's got all the shaders, it's got a lot of CPU, so it's really not that big of a change for us to work on the Vita compared to the PS3," he added.
Huebner says the aim is to make a "no-compromises experience with all the elements you'd expect from a Resistance game." http://www.computerandvideogames.com/316177/moving-from-ps3-to-vita-is-not-that-big-a-change-dev/
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