Lumos latest project is a Mesh/3D model loader coded in Lua. It is in beta stage.
<blockquote>I am modellin' 3D stuff for some time by now, and I always tried to get my stuff into games/mods or something like that. That's why I got the idea about loading a mesh file to the PSP.
Whats the aim of my work?
The main target is to get some 3D Models from Maya (or whatever.) to PSP.
How do I model in 3D?
This depends on what you like. If you prefer 3D Studio Max, you can model there, or use Maya, as I do.
How do I load 3D Meshes to my PSP?
Thats quite simple! If you have your model in Maya, the only thing you have to do is:
# Triangulate the model
# Combine the model
# Export the model by using my Tools
PSP reads those Ascii-file?
Actually no, but it would be possible to implement it. I decided to use this format as a good structured base. If you got this far, you are in front of your target! You can now convert your mesh to a 3DB file (3D-Binary) which can be loaded with my code|application.
Why use 3db and not ascii mesh?
cause: 3db loads faster and uses far less memory than ascii meshes!</blockquote>