Mega Drops 2 is a musical puzzle game, successor of Mega Drops.
The basics of the gameplay haven't changed:
A pair of blocks fall in a grid, and you have to place it so that 4 or more blocks of the same shape collide and explode. Lines appear from the ground and the goal is to resist until the end of the music.
To the old "normal" and "combo" blocks I added "shielded" and "joker" blocks, and new gameplay elements specific to each level so that they play differently.
I made 3 very different new levels, each available in 3 or 4 difficulty modes.
Other new thing appart the hundreds of bugs corrected and other little improvements: scores. Best scores and best combos are saved for each level (no online score for the moment, but it's on my todo list!)
Obviously, gfx are way better than in Mega Drops 1, because there is no more 4 colors limit.
You can watch a video here (spoiling though):
http://fr.youtube.com/watch?v=_CJCZooOd3M
How to play :
left/right : move the block to the left/right
down : blocks fall faster
L/R : teleport blocks as far as possible to the left/right through obstacles
X/O : rotate blocks
start : pause
select : screenshot, saved in the game folder under "./screens/"
X (menu) : selection
[ ] (menu) : cancel
A tutorial is available in the game to teach you the basics.
Download it here:
http://daaa57150.free.fr/MegaDrops2.rar
I want to thank all those who helped me: KTI, Blixt, SNaG WoLf (aka qberty) and Thecobra.
I used OSLib to make it, so big thanks to Brunni, and sakya for his mod.
You impressions, remarks etc are of course welcome!