2) Extract package the program http://www.7-zip.org/ - compilations upload for me rev.7z ( includes the libraries .dll needed to execute on .7z pack )
3) Double-click on jpcsp.jar and you run the emulator
4) to run the games is as follows Ejemplar :
UMD games are if you copy the folder umdimages (the Interface Load -> UMD -> Select UMD Image detect and Load )
emulation of such a memory stick PSP ms0\PSP\GAME\folder name\ XXX.PBP File Ejemplar (The interface Load -> Memstick -> Selec file detect and load )
Items stored in the memory card are located in the following path ms0\PSP\SAVEDATA\folder ULES GAME\ files .bin and .sfo a.k.a
5) if you have any questions do not hesitate to ask thanks
Log last changes rev1064 - rev1066
Quote:
r1066 Implemented support for texture mapping in 3D (sceGuTexProjMapMode).
r1065 Reverted r1062; info from Raziel: r1062 was breaking Patapon (sceIoPollAsync is called from inside a callback where context switching is not allowed)