Then come to our community of homebrew another game that is presented to the Scenery Beta 2009 (of course this year our competition is having a very good acceptance), this time it's an action game in which we must look at where we stand if not want to end up dying in a heartbeat.
Author: catadevelop
The first is that we're dealing with an early version of what may become a major homebrew, the idea is good, aerial view, oppressive atmosphere (comes in handy for dive into the pressure to be dealing with zombies).
This is a mapping forward by eliminating zombies labyrinthine that cross our way to find the key and exit the scene, simple and easy to understand, though not so easy to play, since the stage will disappear when we proceed , which will continually bewildered at all times and difficult to end our mission ... if to this we add a high difficulty we find a game suitable only for true gamers.