I have to say I'd be much more excited about Dungeon & Dragons: Tactics for the PSP if it utilized the beloved 1st and 2nd edition rules I grew up with, rather than the jumbled mess that 3 and 3.5 turned out to be. Heck, I was still getting used to 2 when 3 came out. Call me old-fashioned, but back in my day a Paladin with an AC of 17 was either stupid or had just had an unfortunate run-in with a rust monster.
For those of you unfamiliar with Dungeons and Dragons, I shall translate: They've screwed up the game since I used to play it - humorous anecdote.
Despite the ruined nostalgia factor, there is a certain allure to having grid-based D&D battles at my fingertips. The promise of alignment making an actual difference in gameplay is certainly novel, and the promise of downloadable content has a lot of potential. Well see when the game hits next month. For now, check out nine new screens of square dancing goodness.