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December 28th, 2006, 20:34 Posted By: Nikolaos
new release via weltall
Now we’re talking business! weltall with another great release of CWCheat for 3.02 OE POPS (the PSX emulator). Included with Revision D is a new cheat engine supporting direct CAETLA / Action Replay / Game Shark codes; it should be 2.41+ compliant so you’re able to cheat your favourite PSX games directly (without modifying codes), like this:
_S SLUS_00664
_G XENOGEARS
_C0 xenogears: debug mode
_L 8004F34C 0000
_C0 xenogears: max money
_L 8006EF58 967F
_L 8006EF5A 0098
_C0 bart max attack
_L 3006DAE4 00FF
0.1.6 REV. D for 3.02OE/POPS
included two versions one with caetla/AR/GS codes 2.41+ (Suggested for users) and one with cwcheat codes
a new caetla/AR/GS 2.41+ cheat engine was written from scratch. This permits you to use CAETLA/AR/GS codes without modifying them at all
the db was moved to /seplugins/cwcheat/cwcheatpops.db, the config was moved to /seplugins/cwcheat/cwcheatpops.ini
now the game is recognised by cwcheat and proper cheats are loaded from it. the id of the game is something like SLES_12345
the 0x aren’t required to input AR/CAETLA/GS codes so just put the code directly eg: _L 80015648 FFFF
now the photo folder is created if not present this avoid crashes if it’s missing while doing the screenshots
fixed a bug with the brightness function
code types supported 80, 30, 10, 11, 20, 21, 50, D0, D1, D2, D3, E0, E1, E2, E3, C0, C1, C2
the cheat searcher function search in the psx ram only and outputs psx code types
the dump function dumps only the psx ram
reorganised various part of the code
- source: consoleworld
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