Hi all,
For some time now I have been using certain homebrew that requires text input like PSPIRC, AFKIM, etc...
Danzeff has created a nifty little keyboard aplication that gives us the opportunity to input text quite easy.
However, I always seem to strugly with the analog nub that is a bit awkward. I don't know about anyone else, but it can be sometimes quite hard to highlight the correct square.
Therefore I designed a new style of keyboard that could be used for textinput on the PSP.
My mainfocus ont his design was to be able to input text at a much faster pace then danzeff's keyboard. I based this on rythem games, that uses combinations of buttons to input a series of signals at a fast speed.
I'm quite sure that people who play rythem games on the PSP will be quick learners for this typing system.
Ofcourse, this is just a PoC, a design for a keyboard.
I can only code LUA and I know that those keyboard plugins are written in C, therefore I release this as a PoC and not an official coded release.
I called the design of the keyboard CuTy Keyboard (Quick Text Keyboard > QT Keyboard > CuTy keyboard) becaus it's main focus is on rappid text input on the psp.
This keyboard might not support as many characters as danzeff, but it contains all the vital characters AFAIK.
You can view my presentation of CuTy at this website
http://users.telenet.be/mistabeen/cuty
Some of the main features:
3 different input modes wich you can scroll trough using the select button (a bit like the official OSK of the PSP)
- Basic text
- Alternative text
- Numpad
Moving the analog nub gives a hard enter
Holding a button in basic text input mode for 1sec will type a capital letter instead of a lowercase letter.
Cycle trough different combinations using the shoulder buttons (no shoulder buttons, left shoulder button, right shoulder button, both shoulder buttons)
I am hoping some developper sees something in this concept and works it out so it can be used in other homebrew aplications as an alternative next to danzeff's keyboard.