Well I've decided to create a progress log for Cspsp. Since the last version (1.21), I've made a few minor changes and fixed some bugs (most of them suggested by b0rk from the neoflash forums) to the game, namely:
- limited death indicator to 3 max
- fixed the buying deagle bug
- fixed a small sound issue when firing and strafing
- fixed knife
- made sure money doesn't go down if you already have full ammo
- text on scoreboard is now the name of the map instead of "test"
- added ability to enable/disable friendly-fire
- added round timer in spectator mode
- made shotgun fire more straight
I also created a better camera system with smoother movement (like when switching between players in spec mode) and shifted the players view to be more in front of where they're aiming (although I'm not sure I'm going to keep this).
Finally, one of the features I've worked on the most was multiplayer (infrastructure) . I'm using a server-client design like cs where each server is responsible for one game. Online play is still in its very early stages, and I definitely need some help testing it to find the many bugs that I'm sure there are ): .
Anyways, right now I'm running a server on an old laptop on my own network, so you're free to test out online play, although there probably won't be other players on at the same time. Oh, and I live in L.A. and I've got a normal cable connection, so there might be some major lag if you live farther away. Here's the download link for a test version of cspsp that has multiplayer:
http://www.sendspace.com/file/6enbg8
Just go to Online from the menu and choose your wireless connection, and it should automatically connect to the server.
Comments and any bugs you find are appreciated