I compiled this game for PSP a while back but it only runs at 13 FPS due to the crazy scaling of 320x240 to 640x480 and then SDL scaling to 480x272. If I disable the game's scaling or tell the game to run at 480x272, the video output becomes scrambled.
Anyone willing to fix this display problem or give some advice? I didn't have that issue on other platforms, so I assume it's a limitation of PSP SDL.