I'm busy with a lumines clone with alot of extra's. I've finished version 0.1 of my game Boxy II. It has only the essentials in it. But i'd like you guys to play a little around and report bugs in this tread if you like
Game:
It's a lumines clone. You drop blocks of four colorized blocks on each other. The idea is to get as many squares of the same color. Every level you get new backgrounds. There are several bonuspoints for doing some great things with the blocks.
Special on this version are the two new game modes. Chaos and Trigame.
Chaos is a new game mode in which alot of extra's can be done. Special explosion blocks that eliminate the surrounding blocks in a given area, anti-gravity time, compact frenzy, drunken man and some small other extra bonusses.
Trigame: Trigame is lumines with three kinds of colors. This will make the game more interesting.
Boxy II is fully customizable. You can make your own skins (or themes) that can be placed in the themes directory.
ToDO:
- the two game modes are yet to be implemented
- special blocks which delete every attached block of the same color
- ingame menu
- game over screen
- options
What i need from you guys if you want:
- Themes
![Big Grin](http://www.dcemu.co.uk/images/smilies/biggrin.png)
if have only three themes yet with this release
- bugs feedback
- some info if it works on FW 2.0 or how i can let it work on 2.0
- only usefull feedback please, i'm just starting with psp programming, it's my first game so don't expect to much.