BOXHEAD: PSP STYLE is a clone of Sean Cooper's (
www.games.seantcooper.com -
develop@seantcooper.com) flash game series Boxhead: The Zombie Wars, a Top-Down Shoot-em-up game.
Objectives:
-KILL ZOMBIES and DEVILS
-STAY ALIVE
-(don't die)
-Have fun!
MENU CONTROLS
[x] - Choose
ANALOG/D-PAD - Move Player
GAME CONTROLS:
[x] - Fire Weapon
[L] - Cycle Through Weapons(Previous)
[R] - Cycle Through Weapons(Next)
[START] - Pauses Game
ANALOG/D-PAD - Move Character
PAUSE MENU CONTROLS:
[L] - Cycle through Music (backward)
[R] - Cycle through music (forward)
SELECT - Exit to Menu
START - Unpause
ENEMIES:
ZOMBIE: If you get cornered with low firepower can be a big problem. Will attempt to completely encircle and then eat you.
DEVIL: Have a powerful fireball attack that can quickly end your life. Takes some Heavy FirePower to kill these suckers.
As you gain Kills, A number in the Top right of the screen will Rise. This is your Combo Counter, and it will go down unless you keep killing more zombies faster.
As the Combo counter reaches higher Numbers, you will Unlock weapons, and upgrades for those weapons.
Info:
- 8 Different Weapons
- 90+ Weapon Upgrades
- 2 Types of Enemies
- 3 huge maps each with their own highscore
- 3 Difficulties, each harder then the last
- Enable or Disable Devils (drastically makes game easier)
- Play your own MP3s and Atrac Files right from your /MUSIC/ or /PSP/MUSIC/ folders
- Interactive Menu - walk to your destination
- Built-In Game Guide with controls, etc.
- Good 'stereo' audio experience (explosions happen left of you , you'll hear them left of you out of the left speaker respectively, with all the action going on it is hard to forget about)
CREDITS for BOXHEAD: PSP STYLE
-SG57 (Producer/Programmer)
-Scorpus57 (Head Sprite Artist, Formatter)
-Nathanias (Head QA Tester, all around helper)
All 3 mentioned also contributed Ideas to the project prior to development.
COMING SOON...
BOXHEAD: PSP STYLE 1.5
Things to look for:
- Ad-Hoc multiplayer
- More Enemies
- New Weapons
- 'Closet' feature (change the theme of the game)
- More...
*****NOTE******
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THE INTELLECTUAL PROPERTY OWNER OF 'BOXHEAD' IS Sean Cooper.
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SG57 cloned the game in C++, using OSlib, by using the flash game as a reference.
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All sprites, sound effects, etc. taken from the flash game are credited to their respectful creators.
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SG57 (Jordan Rehn)
http://JordanSg57.googlepages.com