It is complete. With today's launch of cross-save support for Borderlands 2 on Vita, the game is fully fleshed-out and filled with finger-flicking delight. That isn't a euphemism – since it's on Vita, there's plenty of touchscreen and rear touchpad action in this latest version of Borderlands 2. Some of it works, and some of it feels designed in the bowels of frustration hell.
Borderlands 2 wasn't conceived as a Vita game, and at times that fact is obvious – when it runs into framerate issues or the graphics pop in (usually leaving my character's irises and pupils for last on the home screen), it feels like a big game ported onto a tiny device. These issues are mostly ignorable, but they contribute to a few annoying gameplay problems.