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January 1st, 2006, 11:32 Posted By: wraggster
Source - Gamespot
This is the highest honor that we bestow upon a PlayStation Portable game, and with it we acknowledge the one game that stands out from all the rest as being the greatest, most highly recommendable game of the year. Sony's first handheld system had a strong launch, followed by a fairly typical drought of good games that lasted up until the very end of 2005. But with our eyes fixed on the offerings of the Tokyo Game Show, and the precedent being set by the end-of-the-yearbatch of releases, it's easy to be hopeful for the PSP's lineup next year. This year's lineup still had a few very noteworthy titles, and here they are.
Burnout Legends
Burnout Legends is the best racer the PSP has to offer, and any PSP owner should definitely check it out
Grand Theft Auto: Liberty City Stories
Liberty City Stories has its share of minor issues, but it gets enough of the GTA look and feel in there to be an exciting portable game overall.
Lumines
Between the beautiful presentation, the innovative gameplay, and the excellent single-player and multiplayer modes, Lumines may very well be the greatest Tetris-style puzzle game since Tetris itself.
SOCOM: U.S. Navy SEALs Fireteam Bravo
Fireteam Bravo effectively captures the spirit of previous SOCOM games on the PlayStation 2, making it easily the best shooter yet for the PSP.
Wipeout Pure
Wipeout Pure is a joy to look at, and it's viscerally satisfying enough to please fans of the series and new players alike.
And the winner is... Lumines
Lumines, the launch game from legendary developer Tetsuya Mizuguchi, has a noteworthy pedigree and the gameplay to back it up. The simple genius behind this puzzle game can best be compared to Tetris, and yet it doesn't just derive from what made the most classic of all puzzle games great, but brings its own brand of ingenuity to the table. Not only does it play well, but it looks and sounds sensational too. A strong soundtrack and beautifully rendered graphics only help to enhance this stylish and personable game. Though the PSP certainly has the strength to become the powerhouse of all the portable consoles, its greatest achievement this year was one of its simplest, proving that you don't need a lot of muscle to make a great game.
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