Apollonia (this game's working title) means "Destroyer", the femanine version of the Greek name Apollo. It seemed an appropriate name for an AH-64 helicopter and it also seemed like an original name until we found out that Apollonia Vitelli-Corleone was a character in the famous Godfather movie.
This game is essentially a tribute to the old Desert/Jungle Strike games for the Sega Mega Drive and PC (see wikipedia). Apollonia was made specifically for the PSP, as it seems a worthy platform to give these games justice. (I could never get Jungle Strike running under emulation on PSP, so we made our own).
At the moment, other platforms are straight ports of the PSP version (and thus use the 480x272 screen size), but more native functions will come in future releases.
Changelog:
Version 0.02
Improved rotor blades.
Added windows port.
Fixed some texture and sound bugs.
Improved graphics engine.
Added trees.
Instant action is now random, not just mission one, with random road networks and enemies.
Added a second control scheme to the PSP version which can be saved as a preference.
Fixed the home button so it now shows the exit screen on all PSPs.