|
June 12th, 2009, 22:35 Posted By: wraggster
News/release from the Codetactics team:
Courtesy of a 5 day bug fix period for all entrants to the Dashhacks Homebrew Idol 2 comp, we have made some code optimisations and re-released.
We're pleased to say though, that this is the fastest/smoothest the game has ever run. Sure, when the action gets insance, the FPS suffers a little, but it is definitely an improvement over prior releases.
Changelist for Apollonia 0.04a
Code Optimisations
Explosions from tank shells hitting buildings are visible more often
Thinner air strike targeting circle
New known issue is when everything except the hud turns white. I've had this happen once on "Instant Action" but nowhere else.
Apollonia (this game's working title) means "Destroyer", the feminine version of the Greek name Apollo. It seemed an appropriate name for an AH-64 helicopter and it also seemed like an original name until we found out that Apollonia Vitelli-Corleone was a character in the famous Godfather movie.
This game is essentially a tribute to the old Desert/Jungle Strike games for the Sega Mega Drive and PC (see wikipedia). Apollonia was made specifically for the PSP, as it seems a worthy platform to give these games justice. (I could never get Jungle Strike running under emulation on PSP, so we made our own).
At the moment, other platforms are straight ports of the PSP version (and thus use the 480x272 screen size), but more native functions will come in future releases.
Download and Give feedback Via Comments
For more information and downloads, click here!
There are 2 comments - Join In and Discuss Here
|
|