Why has the version number skipped from 5.2 to 6.0?
That is because I always said that 6.0 would be the final version, and this is the final version of Wolfenstein 3D PSP from me
So what's new? What's changed?
Well, one feature a lot of you have been craving is finally implemented (courtesy of Chilly Willy) .. AutoMap. See below screenshot :
A guide on how to use automap is contained inside the download (hint hold Square then press Select To enter/exit automap)
Another new update is to the Game Loader. I have mentioned previously that I wanted to re-write the Game Loader from scratch and make it's theme more fitting with the game.
Well now it is, with a nice clean UI to boot. It also has the song back from the first Game Loader.
See the below screenshot :
The deathscreen. Oh how I loathe it. I worked on it for a few hours and got no-where fast. I may have been working on the wrong place or fixing the wrong code but I got it to work everytime. Except when your facing the guard. Why? I don't know. It works 80% you could say. If your not facing an enemy when you die... the screen will turn red, if you are it won't. If anyone wants to fix this the code is there for you to do so
The only other change is the save file names now (instead of being "y") are saved as the map name you are on. So whatever map you are on, the games save name will adopt that.
Screenshot of new eboot art :
Thanks to roseRouge and wolverine666 from deviant art (I used there images).
So your leaving?
Nope I am currently (don't get too excited) working on a port of Shadow Warrior to the PSP and my own game. I don't know when either of these will be ready so please don't ask
What now?
Go off and enjoy Wolfenstein 3d/Spear Of Destiny on your PSP!
You may need to install the patch file below for your version of Wolfenstein 3D.
Screenshot of Wolfenstein 3D PSP in action :
Obviously if any new bugs are introduced as a result of this update I will fix them and re-release
Thanks and enjoy