Posted By: wraggster
Hardhat posted an update to his 2D Platform Game:
Changes from 1.0 to 1.1
- Added new levels
- Enhanced old levels
- Many new graphics
- New physics engine (less embedding in ground, nicer gravity)
- Smooth scrolling
- New enemies: evil duck, shooting cow
- Bug fixed with enemies -- they now can be shot.
- Variable height jumping
- New weapon: bomb
- New terrain: exploding ground, bombable wall, ceiling or floor, new slopes, invisible ground
- New chests: open with bombs
- Now comes with sound effects and music
- SELECT now allow you to replay the current level
- START now quits
- Updated level editor with new ground types, new attributes
- New tips file with advice for new players.
- Cut screens: get ready, level complete, game over
- Updated status bar, with number of rings collected (??? -> OOO), amount of
bombs ("Ammo").
Known issues:
- There is an occasional hillwalking sinkhole
- Fruit from the chest ignores walls
- Some wordwrapping messiness in cut screens
- Level 6 is hard, but solvable
- Level editor can't make bombable wall, invisible wall
- Level editor doesn't load or save attributes (comments, fruit required, etc.)
- Level editor buttons are not in the new skin, but the preview is in the new skin.
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