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PSP Homebrew
Name = Simon
Authors /Website = PorpoiseOfEmail
Screenshots

Downloads = Here v0.8 9th August 2005
Changes include:
-Partially working options menu
-High scores list
-Difficulty setting (1 to 5...1 being hardest)
-Source added
here v0.7 4th august 2005
Revisions to v.07
-Simple scoring system
-graphics centered
Here v0.6 4th august 2005
Revisions to v.06
-patterns are graphical
-input is graphical
-some speed issues were fixed
Here 4th August 2005
Information =
Hello All. I've decided to take a shot at deving games on the PSP. Ive
been coding for god knows how many years now. Most of my C/C++ knowledge
is in data structures/data abstraction sadly. My game work is in java. So
bear with me while i struggle with some of the graphical/animation stuff.
Anyways, i decided at first ill create something really simple to help familiarize
myself with the psp environment. So i decided as an exercise in button recognition,
I'd create the game Simon. You know, a random pattern of buttons appears
and lengthens by one each time and you gotta follow up by inputting the
stuff in the correct order. A memory game.
First fully playable version is done. Graphical start menu has been set
up as well. The big thing thats left is to improve the look and add some
style ^_^.
Suggestions are welcome
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