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PS2Emu :: Emulation Gaming & Development News

Emulators for PS1 Pages (They May work on PS2)

NAME FPCE

Description FPCE is a PC-Engine(TurboGrafx16) Emulator Emulator for the Playstation 1 Console.

AUTHOR

HOMEPAGE

SCREENSHOTS

DOWNLOAD HERE

INFORMATION

PC-Engine(TurboGrafx16) Emulator
(noname yet)
Copyright(C) 1998 by BERO
bero@geocities.co.jp
http://www.geocities.co.jp/playtown/2004/

Files:
fpce.exe for PC-AT
fpce98.exe for PC-9801/9821
fpce.psx for PlayStation
fpce.txt this document

This software is *VERY* early stage.
It can work with few cart.
If you play game,there are other good emulator already.
If you are interested in inside emulator,It may be useful.
so I release it with source for programmer.(but very dirty code.)
This source are for PC-AT/VGA and PC-9801/9821 on DOS with DJGPP v2,
and for Playstation.

Why I make PC-Engine emulator where other good emulator are available?
I want to port PC-Engine emulator to PlayStation,but I can't find source.
so now I'm making PC-Engine emu for DOS/VGA first.
Now I release Playstation version.
if PC-Engine CD-ROM run on PS console,it's funny, isn't it?
I don't know this project will finish or not.

Note for PC-AT:
This software run under DPMI. Windows DOS-box have DPMI. On DOS,if you
have CWSDPMI.EXE,auto loaded it. you can find CWSDPMI on DJGPP site.
PC-Engie vertical resolution is 256,but VGA mode 13h is only 200,so upper
and lower 28 line isn't shown.

Note for PC-98:
This software run under DPMI. Windows DOS-box have DPMI. On DOS,you must
run DPMI.EXE(included DOS command) before run it.
It auto-detect 9801/9821,use 16 color with dither on 9801,use 256 color
on 9821.

Note for PlayStation:
This is for NTSC,*VERY* slow.
This software run with PS-PAR,PC-LINK and CAETLA.
first, send ROM-image(MagicEngine format,512byte header+image) at 80090000.
second,fpce.exe send and exec.Using CAETLA and psexe,
psexe <ROM-file> -d80090000
psexe fpce.psx

 

Support:
o MagicEngine/VPCE format: raw ROM image or 512 byte header + ROM image

Not Support:
o Sprite Priority
o Sound
o CD-ROM
o Timer Interrupt
o and more

Usage:
fpce <cart-file>
(wait option is none,so too first.)

Key:
RUN Enter
SELECT TAB
CURSOR CURSOR
I X or Space or Alt(PC98-GRPH)
II Z or Ctrl
(exit) ESC

PlayStation Key:
RUN START
SELECT SELECT
CURSOR CURSOR
I O
II X
(exit) L1+R1

Status:
This software is freeware.you can use it non-commercially.
PC-Engine is registered trademarks of NEC-HE.
‚±‚̃\ƒtƒg‚̓tƒŠ[ƒEƒFƒA‚Å‚·B”ñ¤—p‚Ȃ玩—R‚É—˜—p‚Å‚«‚Ü‚·B
PC-Engine‚ÍNEC-HE‚Ì“o˜^¤•W‚Å‚·B

Greets:
6502 core by Marat Fayzullin:
http://www.komkon.org/fms/
PC-Engine document by Jens Ch. Restemeier:
http://www.geocities.com/SiliconValley/Way/3340/console.html
PC-Enigne documtent DEVELO book by Tokumashoten Intermedia:
ISBN T10664509535001
Keyboard interrupt and 256x240 mode from SVGALib for DJGPP by Mihai Cartoaje:
http://wwwbacc.ift.ulaval.ca/~moisemih/
DJGPP by GNU and DJ Delorie:
http://www.delorie.com/djgpp/
PlayStation hardware:
http://www.blackbag.org/psx/
PlayStation develop enviroment "CAETLA":
http://www.netlaputa.or.jp/~iwata/kcomm/(Japanese)

Especialy,Marat's great emulator resource. I learn inside emultator with his
MasterGear(SEGA MasterSystem/GameGear Emulator) source code.

Update:
version 0.01 support PlayStation
v


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